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28.Motion
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ball.c
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C/C++ Source or Header
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1995-06-12
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1KB
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49 lines
/* ball.c generated from ball.psw
by unix pswrap V1.009 Wed Apr 19 17:50:24 PDT 1989
*/
#include <dpsclient/dpsfriends.h>
#include <string.h>
#line 1 "ball.psw"
#line 10 "ball.c"
void doBall(float x, float y, float width)
{
typedef struct {
unsigned char tokenType;
unsigned char topLevelCount;
unsigned short nBytes;
DPSBinObjReal obj0;
DPSBinObjReal obj1;
DPSBinObjReal obj2;
DPSBinObjReal obj3;
DPSBinObjReal obj4;
DPSBinObjGeneric obj5;
DPSBinObjGeneric obj6;
} _dpsQ;
static const _dpsQ _dpsStat = {
DPS_DEF_TOKENTYPE, 7, 60,
{DPS_LITERAL|DPS_REAL, 0, 0, 0}, /* param: x */
{DPS_LITERAL|DPS_REAL, 0, 0, 0}, /* param: y */
{DPS_LITERAL|DPS_REAL, 0, 0, 0}, /* param: width */
{DPS_LITERAL|DPS_REAL, 0, 0, 0.0},
{DPS_LITERAL|DPS_REAL, 0, 0, 360.0},
{DPS_EXEC|DPS_NAME, 0, DPSSYSNAME, 5}, /* arc */
{DPS_EXEC|DPS_NAME, 0, DPSSYSNAME, 66}, /* fill */
}; /* _dpsQ */
_dpsQ _dpsF; /* local copy */
register DPSContext _dpsCurCtxt = DPSPrivCurrentContext();
register DPSBinObjRec *_dpsP = (DPSBinObjRec *)&_dpsF.obj0;
_dpsF = _dpsStat; /* assign automatic variable */
_dpsP[0].val.realVal = x;
_dpsP[1].val.realVal = y;
_dpsP[2].val.realVal = width;
DPSBinObjSeqWrite(_dpsCurCtxt,(char *) &_dpsF,60);
}
#line 3 "ball.psw"